Multi-pitch. Multi-style. Multi-good.
The third finalist in the Mellow Rock Games takes us to the rolling hills of Spain—or maybe a forgotten simulation of them. Torre de Control drops us in slow, with landscape shots that look ripped from a drone’s daydream, lulling you into a false sense of pastoral peace before the climbing kicks in.
But then comes the upload.
The route is split across three pitches, and unlike most climbing videos, this one gives you the full system boot: detailed breakdowns, pitch by pitch. The first? A low-down bouldery number that tests your snap and core. This isn’t your typical warm-up. It’s a “hello, welcome to the firewall” moment.
Then we meet our two protagonists—local crushers and pandemic developers. Yeah, that kind of developer. While the rest of us were baking sourdough and doomscrolling, these two were out bolting new lines and feeding the crag. That backstory adds serious weight: Torre de Control isn’t just a route—it’s the centerpiece of a vision born in isolation and carved into stone.
Pitch two brings a proper power surge: a big-boy dyno followed by tension-heavy climbing on holds that shrink the higher you go. You can feel the top creeping into view but the doubt creeps in quicker.
And the third pitch? Pure dessert. The kind of climbing that feels earned, not given. Flow meets exposure, and you’re left grinning at the screen like you just downloaded a cheat code.
It’s cinematic, technical, and quietly meaningful. A love letter to development—and to the weird, wired rhythm of modern climbing life.
Watch the full vid here → Torre de Control (YouTube)



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